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Martin Zikmund
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Tag: uno platform

Resolving “UIWindow does not contain a definition for Current” issue in Uno Platform

April 14, 2020 Martin Zikmund 1 Comment

One of the common issues I have seen developers have when porting their UWP apps to Uno Platform is the…

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Posted in: Uno Platform Filed under: gotcha, uno platform

Řešení problému “UIWindow does not contain a definition for Current” v Uno Platform

Martin Zikmund Leave a comment

Jedním z častých problémů, na které vývojáři naráží při portování UWP aplikací do Uno Platform je následující chyba: Error CS1061…

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Posted in: Uno Platform Filed under: chyba, jmenný prostor, uno platform

Thank you, Uno Platform!

March 26, 2020 Martin Zikmund 4 Comments

Thank you, Uno Platform! Today it is exactly one year since I created my first code pull request into the Uno…

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Posted in: Uno Platform, UWP & WinUI, Visual Studio Filed under: Android, iOS, mobile, uno platform, UWP, Xamarin

x:DefaultBindMode in Uno Platform & how it’s implemented

March 3, 2020 Martin Zikmund 1 Comment

Last week I published an article about the x:DefaultBindMode feature in UWP XAML. Uno Platform, the cross-platform UWP/WinUI bridge for…

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Posted in: Uno Platform, UWP & WinUI, Xamarin, XAML Filed under: Android, data binding, iOS, uno platform, UWP, wasm, WinUI, x:Bind, Xamarin, XAML

x:DefaultBindMode v Uno Platform a jeho implementace

Martin Zikmund Leave a comment

Minulý týden jsem publikoval článek o x:DefaultBindMode v UWP XAMLu. Uno Platform, multiplatformní UWP/WinUI bridge pro Android, iOS a WebAssembly, v tu…

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Posted in: Uno Platform, UWP & WinUI, Xamarin, XAML Filed under: Android, data binding, iOS, uno platform, UWP, wasm, WinUI, Xamarin

Hinge angle sensor for Uno Platform dual-screen apps

February 11, 2020 Martin Zikmund Leave a comment

Recently, the Uno Platform team brought a significant new feature – full-fledged cross-platform support for dual-screen devices with the TwoPaneView.…

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Posted in: Uno Platform, UWP & WinUI, Xamarin Filed under: Android, app development, cross-platform, dual-screen, Surface, Surface Duo, Surface Neo, uno platform, UWP

Senzor pro úhel kloubu zařízení se dvěma displeji v Uno Platform

Martin Zikmund Leave a comment

Před několika dny tým Uno Platform přinesl horkou novinku – plnohodnotnou multiplatformní podporu pro zařízení se dvěma displeji pomocí TwoPaneView.…

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Posted in: Uno Platform, UWP & WinUI, Xamarin Filed under: Android, dual-screen, multi-platformní, Surface, Surface Duo, Surface Neo, uno platform, UWP, vývoj aplikací

Splash screen in Uno Platform apps

February 6, 2020 Martin Zikmund 7 Comments

A custom splash screen is an integral part of great user experience. Uno Platform makes customizing it as well as…

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Posted in: Uno Platform, UWP & WinUI, Xamarin Filed under: Android, iOS, uno platform, UWP, wasm

Splash screen v Uno Platform aplikacích

Martin Zikmund Leave a comment

Vlastní design splash screenu je základní součástí skvělého aplikace. Uno Platform umožňuje vlastní návrh snadno a rychle, jak uvidíme v…

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Posted in: Uno Platform, UWP & WinUI, Xamarin Filed under: Android, iOS, splash screen, uno platform, UWP, WebAssembly

Instalace Surface Duo emulátoru a SDK

January 23, 2020 Martin Zikmund Leave a comment

Microsoft právě oznámil vydání prvního preview emulátoru Surface Duo a SDK. Podívejme se na to, jak je zprovoznit, abychom mohli…

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Posted in: Uno Platform, Visual Studio, Xamarin Filed under: Android, Surface Duo, uno platform, Xamarin

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